A History of Video Games in 64 Objects

Vários (Autor) WORLD VIDEO GAME HALL OF FAME (Autor) Lançado em junho de 2018 Edição em Inglês
    A History of Video Games in 64 Objects_0
    A History of Video Games in 64 Objects
    • Resumo
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    • Data de lançamento junho 2018
      Editor Harper Collins
    • Inspired by the groundbreaking "A History of the World in 100 Objects", this book draws on the unique collections of The Strong museum in Rochester, New York, to chronicle the evolution of video games, from Pong to first-person shooters, told through the stories of dozens of objects essential to the field's creation and development. Drawing on the World Video Game Hall of Fame's unmatched collection of video game artifacts, this fascinating history offers an expansive look at the development of one of the most popular and... Ver mais

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    Resumo

    Inspired by the groundbreaking "A History of the World in 100 Objects", this book draws on the unique collections of The Strong museum in Rochester, New York, to chronicle the evolution of video games, from Pong to first-person shooters, told through the stories of dozens of objects essential to the field's creation and development.

    Drawing on the World Video Game Hall of Fame's unmatched collection of video game artifacts, this fascinating history offers an expansive look at the development of one of the most popular and influential activities of the modern world: video gaming.

    Sixty-four unique objects tell the story of the video game from inception to today. Pithy, in-depth essays and photographs examine each object's significance to video game play-what it has contributed to the history of gaming-as well as the greater culture.

    "A History of Video Games in 64 Objects" explains how the video game has transformed over time. Inside, you'll find a wide range of intriguing topics, including:
    - The first edition of Dungeons & Dragons-the ancestor of computer role-playing games
    - The Oregon Trail and the development of educational gaming
    - The Atari 2600 and the beginning of the console revolution
    - A World of Warcraft server blade and massively multiplayer online games
    - Minecraft-the backlash against the studio system
    - The rise of women in gaming represented by pioneering American video game designers Carol Shaw and Roberta Williams' game development materials
    - The prototype Skylanders Portal of Power that spawned the Toys-to-Life video game phenomenon and shook up the marketplace
    - And so much more!

    A visual panorama of unforgettable anecdotes and factoids, "A History of Video Games in 64 Objects" is a treasure trove for gamers and pop culture fans. Let the gaming begin!

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    Autor

    Vários

    WORLD VIDEO GAME HALL OF FAME

    Editor

    Harper Collins

    Data de lançamento

    junho 2018

    EAN

    978-0062838698

    ISBN

    9780062838698

    Dimensões

    18 x 23 cm

    Nº Páginas

    352

    Encadernação

    Hardback