Exploring Physics with Computer Animation and PhysGL
T.J. Bensky

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País de expedição : Espanha
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Exploring Physics with Computer Animation and PhysGL
Shows how the web-based PhysGL programming environment can be used to teach and learn elementary mechanics (physics) using simple coding exercises. The book's theme is that the lessons encountered in such a course can be used to generate physics-based animations, providing students with compelling and self-made visuals to aid their learning.
Nº de Páginas: 140
Encadernação: Capa Mole / Paperback
Tema: Classical mechanics
Shows how the web-based PhysGL programming environment can be used to teach and learn elementary mechanics (physics) using simple coding exercises. The book's theme is that the lessons encountered in such a course can be used to generate physics-based animations, providing students with compelling and self-made visuals to aid their learning.
Nº de Páginas: 140
Encadernação: Capa Mole / Paperback
Tema: Classical mechanics
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