Exploring Physics with Computer Animation and PhysGL

T.J. Bensky

Exploring Physics with Computer Animation and PhysGL - 1
Estado : Novo
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Resumo
Exploring Physics with Computer Animation and PhysGL
Shows how the web-based PhysGL programming environment can be used to teach and learn elementary mechanics (physics) using simple coding exercises. The book's theme is that the lessons encountered in such a course can be used to generate physics-based animations, providing students with compelling and self-made visuals to aid their learning.
Nº de Páginas: 140
Encadernação: Capa Mole / Paperback
Tema: Classical mechanics

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Resumo

Exploring Physics with Computer Animation and PhysGL
Shows how the web-based PhysGL programming environment can be used to teach and learn elementary mechanics (physics) using simple coding exercises. The book's theme is that the lessons encountered in such a course can be used to generate physics-based animations, providing students with compelling and self-made visuals to aid their learning.
Nº de Páginas: 140
Encadernação: Capa Mole / Paperback
Tema: Classical mechanics
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Características

Número de páginas

140,0

Editora

Morgan & Claypool Publishers

Peso

520,0

Data de lançamento

30/11/2016

Colecção

Classical mechanics

Idiomas

Inglês

EAN

9781681744247

Publicidade
Publicidade