Real-Time Rendering, Fourth Edition
90,10 €
120,91 €
Resumo
Thoroughly updated, this fourth edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable shaders, a wide variety of new algorithms have arisen and evolved over the past few years. This edition discusses current, practical rendering methods used in games and other applications. It also presents a solid theoretical framework and relevant mathematics for the field of interactive computer graphics, all in an approachable style.
New to this edition: new chapter on VR and AR as well as expanded coverage of Visual Appearance, Advanced Shading, Global Illumination, and Curves and Curved Surfaces.
eBook com Kobo by Fnac
Milhares de livros em qualquer lado graças aos leitores de ebooks Kobo by Fnac. Uma experiência de leitura otimizada para o mesmo conforto que um livro em papel.
DescobrirAvaliações dos nossos clientes
Sê o primeiro a dar
a tua opinião sobre este produto
Características
- ISBN
-
9781351816144
- SKU
-
7852721