Beep To Boom

Simon N Goodwin

Beep To Boom - 1
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Beep To Boom
Drawing on decades of experience, Beep to Boom: The Development of Advanced Runtime Sound Systems for Games and Extended Reality is a rigorous, comprehensive guide to interactive audio runtime systems. Packed with practical examples and insights, the book explains each component of these complex geometries of sound. Using practical, lowest-common-denominator techniques, Goodwin covers soundfield creation across a range of platforms from phones to VR gaming consoles. Whether creating an audio system from...

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Resumo

Beep To Boom

Drawing on decades of experience, Beep to Boom: The Development of Advanced Runtime Sound Systems for Games and Extended Reality is a rigorous, comprehensive guide to interactive audio runtime systems.

Packed with practical examples and insights, the book explains each component of these complex geometries of sound. Using practical, lowest-common-denominator techniques, Goodwin covers soundfield creation across a range of platforms from phones to VR gaming consoles.

Whether creating an audio system from scratch or building on existing frameworks, the book also explains costs, benefits and priorities. In the dynamic simulated world of games and extended reality, interactive audio can now consider every intricacy of real-world sound. This book explains how and why to tame it enjoyably.


Nº de Páginas: 294
Encadernação: Capa Mole / Paperback
Tema: Audio processing
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Características

Editora

Taylor & Francis

Idiomas

Inglês

Número de páginas

294,0

Peso

512,56

Colecção

Audio processing

Data de lançamento

18/02/2019

Série/Edição Limitada

1

EAN

9781138543904

Publicidade
Publicidade