Game Ai Pro 360 Guide To Movement And Pathfinding

Steve Rabin

Game Ai Pro 360 Guide To Movement And Pathfinding - 1
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Game Ai Pro 360 Guide To Movement And Pathfinding
Steve Rabinâs Game AI Pro 360: Guide to Movement and Pathfinding gathers all the cutting-edge information from his previous three Game AI Pro volumes into a convenient single source anthology covering movement and pathfinding in game AI. This volume is complete with articles by leading game AI programmers that explore better ways to smooth paths, avoid obstacles, and navigate 3D space with cutting-edge techniques. Key Features Provides real-life case studies of game AI in...

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Resumo

Game Ai Pro 360 Guide To Movement And Pathfinding

Steve Rabinâs Game AI Pro 360: Guide to Movement and Pathfinding gathers all the cutting-edge information from his previous three Game AI Pro volumes into a convenient single source anthology covering movement and pathfinding in game AI. This volume is complete with articles by leading game AI programmers that explore better ways to smooth paths, avoid obstacles, and navigate 3D space with cutting-edge techniques.

Key Features

  • Provides real-life case studies of game AI in published commercial games
  • Material by top developers and researchers in Game AI
  • Downloadable demos and/or source code available online

Nº de Páginas: 314
Encadernação: Capa Mole / Paperback
Tema: Internet guides & online services
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Características

Editora

Taylor & Francis

Idiomas

Inglês

Número de páginas

314,0

Peso

544,0

Data de lançamento

23/09/2019

Série/Edição Limitada

1

EAN

9780367151119

Publicidade
Publicidade