Networking and Online Games - Understanding and Engineering Multiplayer Internet Games - Hardback - 2006
Grenville Armitage, Mark Claypool, Philip Branch
Resumo
Understanding the demands of games on IP networks is important for ISP engineers and technicians, and understanding the underlying networks capabilities is important for game developers. This book concisely draws together and illustrates the overlapping and interacting technical concerns of these two business sectors.
Year of publication: 2006
Pagination: 232 pages, illustrations
Format: Hardback
Year of publication: 2006
Pagination: 232 pages, illustrations
Format: Hardback
Networking and Online Games - Understanding and Engineering...
Resumo
Understanding the demands of games on IP networks is important for ISP engineers and technicians, and understanding the underlying networks capabilities is important for game developers. This book concisely draws together and illustrates the overlapping and interacting technical concerns of these two business sectors.
Year of publication: 2006
Pagination: 232 pages, illustrations
Format: Hardback
Year of publication: 2006
Pagination: 232 pages, illustrations
Format: Hardback
Publicidade
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Networking and Online Games - Understanding and Engineering Multiplayer Internet Games - Hardback - 2006
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Características
- Editora
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John Wiley and Sons Ltd
- Idiomas
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Inglês
- Dimensão
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247 x 176 x 19
- Peso
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564
- Colecção
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Electronics & communications engineering
- Tema
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Internet guides & online services|Computer games: strategy guides|Computer programming / software development|Computer networking & communications
- Origem
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United Kingdom
- EAN
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9780470018576
Publicidade
Publicidade