Getting Started in 3D with 3ds Max - Model, Texture, Rig, Animate, and Render in 3ds Max - Paperback - 2012
Ted Boardman
Estado :
Novo
Vendido por
País de expedição : Portugal Continental
Comentários do vendedor
Best Offer | Melhor Preço
Resumo
Helps you learn concepts of 3D visualization and functionality of 3ds Max before moving into the finer detail of the command structure. This book not only teaches you where the buttons are, but importantly how to think about the holistic process of 3D design so that you can then apply the lessons to your own needs.
Year of publication: 2012
Pagination: 520 pages, 400 colour illustrations
Format: Paperback
Year of publication: 2012
Pagination: 520 pages, 400 colour illustrations
Format: Paperback
Outras ofertas
Getting Started in 3D with 3ds Max - Model, Texture, Rig,...
Resumo
Helps you learn concepts of 3D visualization and functionality of 3ds Max before moving into the finer detail of the command structure. This book not only teaches you where the buttons are, but importantly how to think about the holistic process of 3D design so that you can then apply the lessons to your own needs.
Year of publication: 2012
Pagination: 520 pages, 400 colour illustrations
Format: Paperback
Year of publication: 2012
Pagination: 520 pages, 400 colour illustrations
Format: Paperback
Publicidade
Avaliações dos nossos clientes
Getting Started in 3D with 3ds Max - Model, Texture, Rig, Animate, and Render in 3ds Max - Paperback - 2012
Sê o primeiro a dar
a tua opinião sobre este produto
Características
- Editora
-
Taylor & Francis Ltd
- Idiomas
-
Inglês
- Dimensão
-
244 x 190 x 28
- Peso
-
1292
- Tema
-
3D graphics & modelling
- Origem
-
United Kingdom
- EAN
-
9780240823959
Publicidade
Publicidade