Getting Started in 3D with 3ds Max - Model, Texture, Rig, Animate, and Render in 3ds Max - Paperback - 2012

Ted Boardman

Getting Started in 3D with 3ds Max - Model, Texture, Rig, Animate, and Render in 3ds Max - Paperback - 2012 - 1
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Resumo
Helps you learn concepts of 3D visualization and functionality of 3ds Max before moving into the finer detail of the command structure. This book not only teaches you where the buttons are, but importantly how to think about the holistic process of 3D design so that you can then apply the lessons to your own needs.
Year of publication: 2012
Pagination: 520 pages, 400 colour illustrations
Format: Paperback

43,22 €
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Resumo

Helps you learn concepts of 3D visualization and functionality of 3ds Max before moving into the finer detail of the command structure. This book not only teaches you where the buttons are, but importantly how to think about the holistic process of 3D design so that you can then apply the lessons to your own needs.
Year of publication: 2012
Pagination: 520 pages, 400 colour illustrations
Format: Paperback
Publicidade

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Getting Started in 3D with 3ds Max - Model, Texture, Rig, Animate, and Render in 3ds Max - Paperback - 2012

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Características

Editora

Taylor & Francis Ltd

Idiomas

Inglês

Dimensão

244 x 190 x 28

Peso

1292

Tema

3D graphics & modelling

Origem

United Kingdom

EAN

9780240823959

Publicidade
Publicidade