Making Isometric Social Real-Time Games with HTML5, CSS3, and JavaScript - Paperback - 2011
Mario Andres Pagella
Estado :
Novo
Vendido por
País de expedição : Holanda
Resumo
Walk through the process of designing and implementing from scratch an isometric real time game such as some of the most succesful Facebook Games. Applying HTML5, CSS3, and JavaScript, this piece shows how to build games using isometric map making, sprite animations, networking, social network integration, high performance rendering and game design
Year of publication: 2011
Pagination: 154 pages, Illustrations
Format: Paperback
Year of publication: 2011
Pagination: 154 pages, Illustrations
Format: Paperback
Making Isometric Social Real-Time Games with HTML5, CSS3,...
Resumo
Walk through the process of designing and implementing from scratch an isometric real time game such as some of the most succesful Facebook Games. Applying HTML5, CSS3, and JavaScript, this piece shows how to build games using isometric map making, sprite animations, networking, social network integration, high performance rendering and game design
Year of publication: 2011
Pagination: 154 pages, Illustrations
Format: Paperback
Year of publication: 2011
Pagination: 154 pages, Illustrations
Format: Paperback
Publicidade
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Making Isometric Social Real-Time Games with HTML5, CSS3, and JavaScript - Paperback - 2011
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Características
- Editora
-
O'Reilly Media, Inc, USA
- Idiomas
-
Inglês
- Dimensão
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233 x 179 x 9
- Peso
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272
- Colecção
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Computing & information technology
- Tema
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Web programming
- Origem
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United States
- EAN
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9781449304751
Publicidade
Publicidade