Making Isometric Social Real-Time Games with HTML5, CSS3, and JavaScript - Paperback - 2011

Mario Andres Pagella

Making Isometric Social Real-Time Games with HTML5, CSS3, and JavaScript - Paperback - 2011 - 1
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Resumo
Walk through the process of designing and implementing from scratch an isometric real time game such as some of the most succesful Facebook Games. Applying HTML5, CSS3, and JavaScript, this piece shows how to build games using isometric map making, sprite animations, networking, social network integration, high performance rendering and game design
Year of publication: 2011
Pagination: 154 pages, Illustrations
Format: Paperback

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Resumo

Walk through the process of designing and implementing from scratch an isometric real time game such as some of the most succesful Facebook Games. Applying HTML5, CSS3, and JavaScript, this piece shows how to build games using isometric map making, sprite animations, networking, social network integration, high performance rendering and game design
Year of publication: 2011
Pagination: 154 pages, Illustrations
Format: Paperback
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Making Isometric Social Real-Time Games with HTML5, CSS3, and JavaScript - Paperback - 2011

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Características

Editora

O'Reilly Media, Inc, USA

Idiomas

Inglês

Dimensão

233 x 179 x 9

Peso

272

Colecção

Computing & information technology

Tema

Web programming

Origem

United States

EAN

9781449304751

Publicidade
Publicidade